AR hand tracking is so good

AR hand tracking is so good

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AR hand tracking is so good
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Working in AR requires a lot of prototyping to discover new features and learn how we can use them to optimize certain user experiences.
This is not mine, but from David Robustelli who built this filter.
It is a dual hand-tracking shader that demonstrates the accuracy of the tracking.
the tracking is incredibly accurate, allowing for a truly immersive AR experience.
This prototype was created with Snap's Lens Studio.
Here's the Snap code if you want to try it out.

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