Design Thinking techniques for XR

Design Thinking techniques for XR

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Design Thinking techniques for XR
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3 XR design techniques to help you think spasmodically and communicate about your XR designs are:
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Bodystorming:
“Using simple, low-cost materials, we build physical props to display digital objects, user interfaces and animations in a proposed experience. “-Microsoft
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Acting – Recreate your spatial experience, whether that's pushing buttons in a room!
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Storyboarding – Drawing out the experience/goal in your mind frame by frame as it unfolds on paper!
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These exercises help convey spatial designs.
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Do you think this is much different from 2D designs?

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