Game design tips for stealth games

Game design tips for stealth games

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Game design tips for stealth games
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Here's a high-level overview of how to create a turn-based strategy game using Classified: France 44 as an example.
These types of games involve a number of interesting mechanics such as grid systems, Pathfinding, Abilities, Level Scripting and more.
Check out the game page for a list of all tutorials https://unitycodemonkey.com/howtomakegame.php?i=classified44

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Hello and welcome!
I am your Code Monkey and here you will learn everything about Game Development in Unity using C#.

I've been developing games for several years with 8 games published on Steam and now I'm sharing my knowledge to help you on your own game development journey.

I provide Unity tutorials on almost any topic, Unity tutorials for beginners and Unity tutorials for advanced users.
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