Includes user testing in VR @ MIT Reality Hack

Includes user testing in VR @ MIT Reality Hack

HomeXR AccessIncludes user testing in VR @ MIT Reality Hack
Includes user testing in VR @ MIT Reality Hack
ChannelPublish DateThumbnail & View CountDownload Video
Channel Avatar XR Access2022-08-11 16:09:18 Thumbnail
152 Views
XR Access Speaker Series – August 9, 2022

Includes user testing in VR @ MIT Reality Hack
Hung Nguyen, Nhan Tran, Daisy Chen, Jayden Kim, Tejas Shroff

About the conversation
Completed as part of the MIT 2022 Reality Hack, “Inclusive User Testing in VR” is an accessible in-game tool that allows a general audience to provide feedback on VR projects. Users can use a variety of input methods, including speech-to-text and VR keyboards, as well as screen reader support for visually impaired individuals. This functionality allows researchers, developers and designers to receive immediate, asynchronous feedback on their VR projects through a web-based dashboard. In this talk, we will discuss not only the value this tool brings to a diverse range of XR makers, but also how this hackathon project went from an initial concept to a usable tool over the course of many development iterations and direct involvement from the accessibility community.

About the speakers
Hung Nguyen is a VR/AR software engineer interested in using technology as a medium to create serious games. Hung currently works at a startup that designs XR interactions and integrations.

Nhan Tran is currently working on robot perception at Robust.ai. He will soon begin a PhD at Cornell Tech to research XR interfaces for human-robot interaction and other technologies that support people in their daily lives.

Daisy Chen is an XR interaction designer and prototyper based in the Bay Area. Daisy researched VR live streaming and how VR can be used to facilitate collaboration. She also has interests at the intersection of VR, accessibility and edTech.

Jayden Kim is an AR user experience designer and prototyper. Jayden focuses on digital accessibility and inclusive design, especially for visually impaired users.

Tejas Shroff: After shifting career paths from business to programming, Tejas has developed XR projects for small startups and Fortune 500 companies. He now works as a software engineer at absurd:joy to develop desktop software that better enables remote working.

More information about XR Access can be found at xraccess.org.
Follow us on Twitter at @xraccess.

Please take the opportunity to connect and share this video with your friends and family if you find it helpful.