Memory optimization of built-in graphics | Embedded Graphics Expert talks to Crank Software
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Understanding and taking into account the various memory optimization requirements of your embedded graphics application is a crucial part of the development process.
Your choice of memory at the system level (heap, stack, static code) and hardware level can not only affect graphics performance, but also compromise the user experience, and thus the success of your embedded UI in the market.
In this live video, hear Thomas Fletcher, co-founder and VP R&D of Crank Software, talk about the different memory optimization options available to those building on MCUs and MPUs, and how to orchestrate memory usage for the highest performance.
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