Non-Combat Gaming – How to Make Social Mechanics Fun – Extra Credits

Non-Combat Gaming – How to Make Social Mechanics Fun – Extra Credits

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Non-Combat Gaming – How to Make Social Mechanics Fun – Extra Credits
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What kind of games could we experience if everything wasn't based on combat and fast-paced action mechanics? What if games could recreate the simple pleasures of more down-to-earth experiences, like dinner with a friend?
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(Original air date: January 12, 2011)
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Intro music: /"Penguin Cap/" by CarboHydroM
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Outro Music: /"Evening Edition Jam/" by Daknit, Bard of Tarot

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