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Virtual Reality is the best way to experience Driving games and with the rise in GPU prices, these software solutions are essential for VR development and fun. In addition, performance updates for the upcoming Metaverse are essential for mass adoption.
In this video I explain everything I find confusing or interesting about how VR works and how you can improve its performance.
This may or may not work for Oculus users. Let me know in the comments if it works for you.
Join the discussion on The Barrel Rollers Discord:
https://discord.gg/E8K3f8t
My computer specifications:
AMD Ryzen 3600
NVIDIA Geforce 2080
Open FSR App – This is the one you need:
https://github.com/tappi287/openvr_fsr_app/releases/
Original FidelityFX Tool from FHOLGER – Install manually if you prefer:
https://github.com/fholger/vrperfkit/releases/ – new improved version
(https://github.com/fholger/openvr_fsr/releases/) – original version
00:30 Basic SteamVR Settings
1:52 Useless confusing piece
2:49 Steam VR Supersampling Continued
3:40 Additional Supersampling Settings in SteamVR
4:34 Math Lesson
5:29 Game Supersampling
5:50 Recommended Settings in SteamVR
6:30 Standard performance (150% supersampling)
07:16 Frametimes explained
8:56 Performance with 100% supersampling
09:42 AMD Fidelity FX explained
11:00 FSR APP explained
13:00 FSR performance at 100%
14:40 FSR optimal performance
14:57 More SteamVR settings explained
16:00 End
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