Unlock the power of eye tracking with Oculus Meta Quest Pro and Unity

Unlock the power of eye tracking with Oculus Meta Quest Pro and Unity

HomeDilmer ValecillosUnlock the power of eye tracking with Oculus Meta Quest Pro and Unity
Unlock the power of eye tracking with Oculus Meta Quest Pro and Unity
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Eye tracking with Meta Quest Pro can be accessed through the Oculus Integration Movement SDK, and recently Unity made it available with the new Oculus Eye Gaze Input Adapter.

This feature makes it possible to improve XR experiences by making interactions gaze-aware, which provides:

Hover: Basic movements for entering and exiting the hover
Gaze selection and deselection: activated by how long you look at an object and fully configurable
Gaze assist: creates a volume around the target object for easy selection and is also fully configurable

Useful resources for VR eye tracking:

VR eye tracking tutorial with motion SDK:
https://youtu.be/ZoySn7QlMfQ

VR tutorial for eye tracking with the XR Interaction Toolkit:
https://youtu.be/4ZgI5QhyO4Y

Unity XR Toolkit eye-tracking subsystems are based on OpenXR and therefore many platforms could adhere to that implementation as well, making the

Oculus did not follow OpenXR standards and created their own custom OpenXR backend.

Additional XR development training is available at https://learnxr.io/xr-courses and we are currently offering an early registration pre-sale ending March 13!

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#xr #metaverse #unity #openxr

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